Entries Categorized as 'DM Notes'

Open Game Table Vol 2 Update

Peer reviews for volume 2 of Open Game Table were completed just over a week ago. We ended up with about 90 nominations that received less than the requisite 2 reviews. The OGTv2 editorial board (Jonathan Jacobs, Berin Kinsman, Ben McFarland, Tony Law, and myself) spent last week trying to narrow that down, and we [...]

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Tokens versus minis

The announcement from Wizards of the Coast that they were canceling the PH Heroes line of miniatures, and had a new “vision” for their D&D minis, prompted me to share my strategy were I product manager. In the spirit of full disclosure, however, I have to admit that I’m planning to move from minis to [...]

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WotC has a mini problem

The use of miniatures in combat is one aspect of 4E Dungeons & Dragons that appeals to me. It wasn’t always this way. I never even considered them when playing earlier editions, resisted using them in 3E, but slowly came around. My first purchase was from Wizards of the Coast’s attempt to resurrect the Chainmail [...]

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Anatomy of a play-by-post game

As much as I love DMing my current 4E campaign, I’ve really been wanting to play in a game since the release of D&D’s latest edition. I don’t have time for another scheduled, live game, so I decided to take a chance with play-by-post (PbP).
My experience with PbP as a player has been less than [...]

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I am a prophet

Back in March 2008, after a friend of mine (who works for MS) sent me a link to a video about Microsoft Surface, I wrote this little piece of fiction as my prediction for the future of tabletop RPGs.
Then I saw this (via Mad Brew Labs) yesterday:

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What role best fits your playstyle

My apologies for the lack of a second 4E Sunless Citadel encounter this week. My evenings have been unusually busy this week. I felt bad about soliciting your return today and not having new content, so I put together this little poll, inspired by my article on the clash between roles and playstyles. Cast your [...]

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