Dungeons & Dragons has long had an intimate relationship with video games. It’s influence on the medium is undeniable, but the ties between the two run much deeper. Every version of the Dungeons & Dragons rules released has had a video game interpretation, all the way back to the original 1974 booklets. I remember growing [...]
Prism and the wolf
We reached the mine after a four hour walk. So much for being right outside of town. A wooden building sat off to the east, looking like a warehouse, or maybe an office. The door was unlocked, so I led everyone in, where we were confronted by three snarling mutts. They leaped at us, but [...]
Monster Slayers and Fantastic Adventures
Wizards of the Coast released a “D&D 4 Kids” game last week. It’s similar in concept to what I did with Fantastic Adventures Basic Edition, though the adventure reads more like the training arena scenes from How To Tame A Dragon than any of the scenarios I ran for my son and his friends. There [...]
Drakyn navigates Nashkel
Dawn found us winding our way along the road to Nashkel. The terrain had changed from grassy plains and scattered copses of trees to rocky crags thrusting up from the hard ground. The crackling of fire cut through the still of the morning and the clomping of our boots on the ruined cobblestones of the [...]
Juggling spiders and coddling shrews
I recalled the other inns the cowherd had mentioned, and the Jovial Juggler sprang to mind, familiar for some reason. Then I remembered the gnome back at the Friendly Arm Inn. Her house had been next to the Juggler, and she had asked us to get some things for her. That could wait until after [...]
Silke and the Red Sheaf
A polite cowherd gave us directions to several inns where we could rest. The first one we came across was the Burning Wizard, as proclaimed by the garishly painted sign out front. A young man lounged on the steps leading up to the door. “Excuse us,” I said as I tried to move past him. [...]



